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Assembly-specific commands
stepi
: step one MACHINE instruction (i.e. assembly instruction), instead of one C++ instruction (which is what step
does)registers read
: display the values in the registerssettings set target.x86-disassembly-flavor intel
: set the assembly output format to what we are used to in class (and what we are programming in)disassemble
: like list, but displays the lines of assembly code currently being executed.disassemble --name (function)
: prints the assembly code for the supplied function (up until the next label)Program execution
run
: starts a program execution, and continues until it exits, crashes, or hits a breakpointbt
: prints a back trace, which is the list of function calls that got to the current pointf
: shows the lines of source code before and after the point at which the program pausedlist (function)
: prints the lines of code around (function) or the current breakpoint otherwise if no (function) is provided.up
: move up the back trace function stack listdown
: move down the back trace function stack liststep
(or just s
): step INTO the next line of code to executenext
(or just n
): step OVER the next line of code to executecontinue
(or just c
): continue executionfinish
: finishes executing the current function and then pausesquit
: exits the debuggerBreakpoints
b (pos)
(or break (pos)
): set a breakpoint at (pos). A breakpoint can be a function name (e.g., b GetMax
), a line number (e.g., b 22
), or either of the above preceded by a file name (e.g., b lab2.cpp:22
or b lab2.cpp:GetMax
)tbreak (pos)
: set a temporary breakpoint (only breaks the first time)breakpoint list
: show breakpointsbreakpoint delete
(or just br del
): deletes all breakpointsbreakpoint delete (num)
: delete the breakpoint indicated by (num)Examining data
print (var)
(or p
): print the value in the given variableprint &(var)
: print the address that the given variable is locatedprint *(ptr)
: print the destination of a pointerx/(format) (var/address)
: format controls how the memory should be displayed, and consists of (up to) 3 components: a numeric count of how many elements to display; a single-character format, indicating how to interpret and display each element -- e.g. a few of the flags are x/x
displays in hex, x/d
displays in signed decimals, x/c
displays in characters, x/i
displays in instructions, and x/s
displays in C strings; and a single-character size, indicating the size of each element to display -- e.g. b, h, w, and g, for one-, two-, four-, and eight-byte blocks, respectively. You can have multiple at a time, e.g. x/30x (var/address)
will display 30 elements in hexidecimal from the provided var/address
OR if no var/address
is provided, from the top of the stack.frame variable
: display all the args and the local variables and their values for their current framedisplay (var)
: always display the value in (var) whenever the program pausesdisplay
: show the variables that have been entered with display
and their numeric IDsundisplay (num)
: stop displaying the variable with numeric ID numprint function_call(params)
: execute the function, and print the resultexpr (var) = (value)
: set the variable (var) to the value (value) -- e.g. expr foo = 5
up
and down
: moves up a frame or down a frame in the backtrace (bt
) of a crashed or paused program